Where the Water Tastes Like Wine
Why don't narrative games get the respect they deserve? I'm a fan of games that tell a story. In fact, back when a certain famous film critic was claiming that games would never be, and could never be, art, I argued that some of the more compelling stories being told today were being told in video game form. I still stand behind that. Good games can get players invested in a story the same way that films and novels can. The original Red Dead Redemption , for instance, addressed its title theme of redemption, as well as forgiveness, mercy,selflessness and sacrifice in a way that would not have been as compelling from a film. The player makes those decisions that lead to a penultimate climax, one that – if they play like I did – they replayed over and over trying to change before accepting. How they played the game, and whether they stuck to the straight and narrow or bent the law to get there, might have influenced their feelings about whether main character John Marston deserve...